updated BulletMultiThreaded Libspe2 version, it now runs parallel collision detection properly on IBM Cell SDK 2.1, with Playstation 3 Linux on SPUs.

This commit is contained in:
ejcoumans
2007-10-15 05:45:12 +00:00
parent 23921729ea
commit 6797ee41cb
5 changed files with 22 additions and 6 deletions

View File

@@ -43,8 +43,8 @@ PPU_LIBRARIES= -lstdc++ -lsupc++ -lgcc -lgcov -lspe2 -lpthread -L../../lib/ibmsd
PPU_AR=/usr/bin/ar
MakeOut :
rm -f -R $(OUTDIR) ; mkdir $(OUTDIR)
# rm -f -R $(OUTDIR) ; mkdir $(OUTDIR)
@echo "usage: make spu, make ppu, make all, or make clean"
# SPU
SpuTaskFile : MakeOut
$(SPU_GCC) $(SPU_DEFFLAGS) $(SPU_CFLAGS) $(SPU_INCLUDEDIR) -o $(OUTDIR)/SpuTaskFile.o $(SPU_TASKFILE).cpp