move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define

move setup.py back to eglRenderer extension, use pkgutil.get_loader('eglRenderer').get_filename()
disable dlmopen by default, unless B3_USE_DLMOPEN is defined.
This commit is contained in:
erwincoumans
2018-09-10 23:18:34 -07:00
parent f26d4fdc4c
commit 684a9f6a99
19 changed files with 210 additions and 44 deletions

View File

@@ -25,9 +25,12 @@
"*.h",
"OpenGLWindow/*.c",
"OpenGLWindow/*.h",
"OpenGLWindow/GL/*.h"
"OpenGLWindow/GL/*.h",
"../ThirdPartyLibs/stb_image/stb_image_write.cpp",
}
if not os.is("Windows") then
excludes {
"Win32OpenGLWindow.cpp",