move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
move setup.py back to eglRenderer extension, use pkgutil.get_loader('eglRenderer').get_filename()
disable dlmopen by default, unless B3_USE_DLMOPEN is defined.
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@@ -98,7 +98,8 @@ myfiles =
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"../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp",
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"../ThirdPartyLibs/tinyxml2/tinyxml2.cpp",
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"../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp",
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"../ThirdPartyLibs/stb_image/stb_image.cpp",
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"../ThirdPartyLibs/stb_image/stb_image.cpp",
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"../ThirdPartyLibs/stb_image/stb_image_write.cpp",
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}
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