move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define

move setup.py back to eglRenderer extension, use pkgutil.get_loader('eglRenderer').get_filename()
disable dlmopen by default, unless B3_USE_DLMOPEN is defined.
This commit is contained in:
erwincoumans
2018-09-10 23:18:34 -07:00
parent f26d4fdc4c
commit 684a9f6a99
19 changed files with 210 additions and 44 deletions

View File

@@ -356,7 +356,7 @@ int main()
#ifndef _WIN32
//we need glewExperimental on Linux
#endif // _WIN32
gladLoadGLInternalLoader();
gladLoaderLoadGL();
#endif
#endif //B3_USE_GLFW
//we ned to call glGetError twice, because of some Ubuntu/Intel/OpenGL issue

View File

@@ -41,6 +41,7 @@
"../../examples/OpenGLWindow/opengl_fontstashcallbacks.h",
"../../examples/Utils/b3Clock.cpp",
"../../examples/Utils/b3Clock.h",
"../../examples/ThirdPartyLibs/stb_image/stb_image_write.cpp",
"**.cpp",
"**.h",
}