move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
move setup.py back to eglRenderer extension, use pkgutil.get_loader('eglRenderer').get_filename()
disable dlmopen by default, unless B3_USE_DLMOPEN is defined.
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@@ -356,7 +356,7 @@ int main()
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#ifndef _WIN32
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//we need glewExperimental on Linux
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#endif // _WIN32
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gladLoadGLInternalLoader();
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gladLoaderLoadGL();
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#endif
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#endif //B3_USE_GLFW
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//we ned to call glGetError twice, because of some Ubuntu/Intel/OpenGL issue
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