move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
move setup.py back to eglRenderer extension, use pkgutil.get_loader('eglRenderer').get_filename()
disable dlmopen by default, unless B3_USE_DLMOPEN is defined.
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@@ -41,6 +41,7 @@
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"../../examples/OpenGLWindow/opengl_fontstashcallbacks.h",
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"../../examples/Utils/b3Clock.cpp",
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"../../examples/Utils/b3Clock.h",
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"../../examples/ThirdPartyLibs/stb_image/stb_image_write.cpp",
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"**.cpp",
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"**.h",
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}
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