include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -19,8 +19,8 @@
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#ifndef AXIS_SWEEP_3_H
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#define AXIS_SWEEP_3_H
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#include "../../LinearMath/btPoint3.h"
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#include "../../LinearMath/btVector3.h"
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#include "LinearMath/btPoint3.h"
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#include "LinearMath/btVector3.h"
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#include "btOverlappingPairCache.h"
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#include "btBroadphaseProxy.h"
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@@ -21,7 +21,7 @@ subject to the following restrictions:
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struct btDispatcherInfo;
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class btDispatcher;
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struct btBroadphaseProxy;
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#include "../../LinearMath/btVector3.h"
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#include "LinearMath/btVector3.h"
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///BroadphaseInterface for aabb-overlapping object pairs
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class btBroadphaseInterface
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@@ -16,7 +16,7 @@ subject to the following restrictions:
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#ifndef BROADPHASE_PROXY_H
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#define BROADPHASE_PROXY_H
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#include "../../LinearMath/btScalar.h" //for SIMD_FORCE_INLINE
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#include "LinearMath/btScalar.h" //for SIMD_FORCE_INLINE
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/// btDispatcher uses these types
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@@ -16,7 +16,7 @@ subject to the following restrictions:
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#ifndef COLLISION_ALGORITHM_H
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#define COLLISION_ALGORITHM_H
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#include "../../LinearMath/btScalar.h"
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#include "LinearMath/btScalar.h"
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struct btBroadphaseProxy;
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class btDispatcher;
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@@ -16,7 +16,7 @@ subject to the following restrictions:
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#ifndef _DISPATCHER_H
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#define _DISPATCHER_H
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#include "../../LinearMath/btScalar.h"
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#include "LinearMath/btScalar.h"
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class btCollisionAlgorithm;
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struct btBroadphaseProxy;
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@@ -20,8 +20,8 @@ subject to the following restrictions:
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#include "btBroadphaseInterface.h"
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#include "btBroadphaseProxy.h"
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#include "../../LinearMath/btPoint3.h"
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#include "../../LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btPoint3.h"
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#include "LinearMath/btAlignedObjectArray.h"
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struct btOverlapCallback
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