include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -16,7 +16,7 @@ subject to the following restrictions:
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#ifndef COLLISION_OBJECT_H
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#define COLLISION_OBJECT_H
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#include "../../LinearMath/btTransform.h"
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#include "LinearMath/btTransform.h"
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//island management, m_activationState1
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#define ACTIVE_TAG 1
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@@ -27,7 +27,7 @@ subject to the following restrictions:
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struct btBroadphaseProxy;
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class btCollisionShape;
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#include "../../LinearMath/btMotionState.h"
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#include "LinearMath/btMotionState.h"
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