include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -68,12 +68,12 @@ class btStackAlloc;
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class btCollisionShape;
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class btConvexShape;
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class btBroadphaseInterface;
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#include "../../LinearMath/btVector3.h"
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#include "../../LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btTransform.h"
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#include "btCollisionObject.h"
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#include "btCollisionDispatcher.h" //for definition of btCollisionObjectArray
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#include "../BroadphaseCollision/btOverlappingPairCache.h"
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#include "../../LinearMath/btAlignedObjectArray.h"
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#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
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#include "LinearMath/btAlignedObjectArray.h"
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///CollisionWorld is interface and container for the collision detection
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class btCollisionWorld
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