include paths should not be relative starting with "../

It leads to problems with certain compilers, when Bullet/src is located in a long pathname.
Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
This commit is contained in:
ejcoumans
2007-07-14 05:08:57 +00:00
parent 614044eb52
commit 685138d033
67 changed files with 138 additions and 138 deletions

View File

@@ -68,12 +68,12 @@ class btStackAlloc;
class btCollisionShape;
class btConvexShape;
class btBroadphaseInterface;
#include "../../LinearMath/btVector3.h"
#include "../../LinearMath/btTransform.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btTransform.h"
#include "btCollisionObject.h"
#include "btCollisionDispatcher.h" //for definition of btCollisionObjectArray
#include "../BroadphaseCollision/btOverlappingPairCache.h"
#include "../../LinearMath/btAlignedObjectArray.h"
#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
#include "LinearMath/btAlignedObjectArray.h"
///CollisionWorld is interface and container for the collision detection
class btCollisionWorld