include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -16,13 +16,13 @@ subject to the following restrictions:
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#ifndef CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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#define CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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#include "../BroadphaseCollision/btCollisionAlgorithm.h"
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#include "../BroadphaseCollision/btDispatcher.h"
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#include "../BroadphaseCollision/btBroadphaseInterface.h"
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#include "../CollisionShapes/btTriangleCallback.h"
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#include "../NarrowPhaseCollision/btPersistentManifold.h"
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#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
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#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
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#include "BulletCollision/CollisionShapes/btTriangleCallback.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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class btDispatcher;
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#include "../BroadphaseCollision/btBroadphaseProxy.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "btCollisionCreateFunc.h"
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///For each triangle in the concave mesh that overlaps with the AABB of a convex (m_convexProxy), processTriangle is called.
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