include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -16,11 +16,11 @@ subject to the following restrictions:
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#ifndef COLLISION_SHAPE_H
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#define COLLISION_SHAPE_H
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#include "../../LinearMath/btTransform.h"
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#include "../../LinearMath/btVector3.h"
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#include "../../LinearMath/btMatrix3x3.h"
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#include "../../LinearMath/btPoint3.h"
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#include "../BroadphaseCollision/btBroadphaseProxy.h" //for the shape types
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btMatrix3x3.h"
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#include "LinearMath/btPoint3.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" //for the shape types
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///btCollisionShape provides interface for collision shapes that can be shared among btCollisionObjects.
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class btCollisionShape
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