include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -17,7 +17,7 @@ subject to the following restrictions:
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#define OPTIMIZED_BVH_H
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#include "../../LinearMath/btVector3.h"
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#include "LinearMath/btVector3.h"
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//http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp
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@@ -115,8 +115,8 @@ public:
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virtual void processNode(int subPart, int triangleIndex) = 0;
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};
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#include "../../LinearMath/btAlignedAllocator.h"
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#include "../../LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btAlignedAllocator.h"
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#include "LinearMath/btAlignedObjectArray.h"
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