include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -17,7 +17,7 @@ subject to the following restrictions:
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#define SPHERE_MINKOWSKI_H
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#include "btConvexShape.h"
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#include "../BroadphaseCollision/btBroadphaseProxy.h" // for the types
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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///btSphereShape implements an implicit (getSupportingVertex) Sphere
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ATTRIBUTE_ALIGNED16(class) btSphereShape : public btConvexShape
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