include paths should not be relative starting with "../

It leads to problems with certain compilers, when Bullet/src is located in a long pathname.
Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
This commit is contained in:
ejcoumans
2007-07-14 05:08:57 +00:00
parent 614044eb52
commit 685138d033
67 changed files with 138 additions and 138 deletions

View File

@@ -18,8 +18,8 @@ subject to the following restrictions:
#define TRIANGLE_MESH_H
#include "btStridingMeshInterface.h"
#include "../../LinearMath/btVector3.h"
#include "../../LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btAlignedObjectArray.h"
///TriangleMesh provides storage for a concave triangle mesh. It can be used as data for the btTriangleMeshShape.
class btTriangleMesh : public btStridingMeshInterface