include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -18,8 +18,8 @@ subject to the following restrictions:
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#define TRIANGLE_MESH_H
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#include "btStridingMeshInterface.h"
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#include "../../LinearMath/btVector3.h"
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#include "../../LinearMath/btAlignedObjectArray.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btAlignedObjectArray.h"
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///TriangleMesh provides storage for a concave triangle mesh. It can be used as data for the btTriangleMeshShape.
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class btTriangleMesh : public btStridingMeshInterface
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