include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -16,8 +16,8 @@ subject to the following restrictions:
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#ifndef DISCRETE_COLLISION_DETECTOR1_INTERFACE_H
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#define DISCRETE_COLLISION_DETECTOR1_INTERFACE_H
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#include "../../LinearMath/btTransform.h"
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#include "../../LinearMath/btVector3.h"
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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class btStackAlloc;
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/// This interface is made to be used by an iterative approach to do TimeOfImpact calculations
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