include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -17,8 +17,8 @@ subject to the following restrictions:
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#define PERSISTENT_MANIFOLD_H
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#include "../../LinearMath/btVector3.h"
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#include "../../LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btTransform.h"
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#include "btManifoldPoint.h"
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struct btCollisionResult;
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