include paths should not be relative starting with "../
It leads to problems with certain compilers, when Bullet/src is located in a long pathname. Keep include path starting with "LinearMath/, "BulletCollision/, or "BulletDynamics/
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@@ -16,7 +16,7 @@ subject to the following restrictions:
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#ifndef RAYCAST_TRI_CALLBACK_H
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#define RAYCAST_TRI_CALLBACK_H
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#include "../CollisionShapes/btTriangleCallback.h"
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#include "BulletCollision/CollisionShapes/btTriangleCallback.h"
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struct btBroadphaseProxy;
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