Start re-organizing demos so the physics setup can be shared easier (explicit create graphics objects, init/exit physics etc)
Add B3G_RETURN key code, only implemented in Windows so far (todo: Mac, Linux) Fix Windows key management (use WM_CHAR event instead of WM_KEYUP Add Return (OnKeyReturn) key support TreeNode, so we can select an item using the return key.
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@@ -308,7 +308,7 @@ int main()
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b3gWindowConstructionInfo wci;
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wci.m_width = sWidth;
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wci.m_height = sHeight;
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wci.m_resizeCallback = MyResizeCallback;
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// wci.m_resizeCallback = MyResizeCallback;
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window->createWindow(wci);
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window->setResizeCallback(MyResizeCallback);
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