Choose a default 'safe' collision margin for very small convex collision shapes, in particular btBoxShape and btCylinderShape

and add some documentation in btConvexInternalShape.h
Thanks to Simon Lundmark for the suggestion

Fixes http://code.google.com/p/bullet/issues/detail?id=349
This commit is contained in:
erwin.coumans
2011-09-15 18:17:20 +00:00
parent a13d22dc84
commit 69a932f13e
6 changed files with 45 additions and 10 deletions

View File

@@ -19,6 +19,8 @@ btCylinderShape::btCylinderShape (const btVector3& halfExtents)
:btConvexInternalShape(),
m_upAxis(1)
{
setSafeMargin(halfExtents);
btVector3 margin(getMargin(),getMargin(),getMargin());
m_implicitShapeDimensions = (halfExtents * m_localScaling) - margin;
m_shapeType = CYLINDER_SHAPE_PROXYTYPE;