Add the old Bullet 2.x obsolete demos, and CMake buildsystem files, and gradually move them to newer Bullet 3.x structure

Use statically linked freeglut, instead of dynamic glut for the obsolete Bullet 2.x demos
Add the 'reset' method to b3GpuDynamicsWorld, and use it in the BasicGpuDemo (pretty slow in debug mode, use release mode)
Don't crash in btCollisionWorld, if there is no collision dispatcher
This commit is contained in:
erwin coumans
2013-12-19 12:40:59 -08:00
parent 222ecb156d
commit 69e5454d18
320 changed files with 189807 additions and 105 deletions

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INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
../OpenGL
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletFileLoader
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletWorldImporter
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL
${AMD_OPENCL_INCLUDES}
)
ADD_DEFINITIONS(-DDESERIALIZE_SOFT_BODIES)
ADD_DEFINITIONS(-DUSE_AMD_OPENCL)
ADD_DEFINITIONS(-DCL_PLATFORM_AMD)
IF(WIN32)
ADD_DEFINITIONS(-DGLEW_STATIC)
ENDIF(WIN32)
IF (USE_GLUT)
LINK_LIBRARIES(
OpenGLSupport
BulletWorldImporter
BulletSoftBody
BulletDynamics
BulletCollision
BulletFileLoader
LinearMath
BulletSoftBodySolvers_OpenCL_AMD
BulletMultiThreaded
${GLUT_glut_LIBRARY}
${OPENGL_gl_LIBRARY}
${OPENGL_glu_LIBRARY}
${CMAK_GLEW_LIBRARY}
${CMAKE_ATISTREAMSDK_LIBRARY}
)
IF (WIN32)
ADD_EXECUTABLE(AppSerializeDemo_AMD
../main.cpp
../SerializeDemo.cpp
../SerializeDemo.h
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLUtils.cpp
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLUtils.h
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLInclude.h
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/clew.c
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/clew.h
)
ELSE()
ADD_EXECUTABLE(AppSerializeDemo_AMD
../main.cpp
../SerializeDemo.cpp
../SerializeDemo.h
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLUtils.cpp
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLUtils.h
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLInclude.h
)
ENDIF()
ELSE (USE_GLUT)
LINK_LIBRARIES(
OpenGLSupport
BulletWorldImporter
BulletSoftBody
BulletDynamics
BulletCollision
BulletFileLoader
LinearMath
BulletSoftBodySolvers_OpenCL_AMD
BulletMultiThreaded
${OPENGL_gl_LIBRARY}
${OPENGL_glu_LIBRARY}
${CMAKE_GLEW_LIBRARY}
${CMAKE_ATISTREAMSDK_LIBRARY}
)
ADD_EXECUTABLE(AppSerializeDemo_AMD
WIN32
../../OpenGL/Win32AppMain.cpp
../Win32SerializeDemo.cpp
../SerializeDemo.cpp
../SerializeDemo.h
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLUtils.cpp
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLUtils.h
${BULLET_PHYSICS_SOURCE_DIR}/Demos/SharedOpenCL/btOpenCLInclude.h
)
ENDIF (USE_GLUT)
IF(WIN32)
IF (CMAKE_CL_64)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ADD_CUSTOM_COMMAND( TARGET AppSerializeDemo_AMD POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/glut64.dll ${CMAKE_CURRENT_BINARY_DIR} )
ENDIF()
ELSE(CMAKE_CL_64)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
ADD_CUSTOM_COMMAND( TARGET AppSerializeDemo_AMD POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR})
ENDIF()
ENDIF(CMAKE_CL_64)
ENDIF(WIN32)
IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES AND NOT INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
ADD_CUSTOM_COMMAND(
TARGET AppSerializeDemo_AMD
POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/Demos/SerializeDemo/testFileCloth.bullet ${CMAKE_CURRENT_BINARY_DIR}/testFile.bullet
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/ApplyForces.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/ApplyForces.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/ComputeBounds.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/ComputeBounds.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/Integrate.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/Integrate.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/OutputToVertexArray.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/OutputToVertexArray.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/PrepareLinks.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/PrepareLinks.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/SolveCollisionsAndUpdateVelocities.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/SolveCollisionsAndUpdateVelocities.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/SolveCollisionsAndUpdateVelocitiesSIMDBatched.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/SolveCollisionsAndUpdateVelocitiesSIMDBatched.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/SolvePositions.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/SolvePositions.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/SolvePositionsSIMDBatched.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/SolvePositionsSIMDBatched.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdateConstants.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/UpdateConstants.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdateFixedVertexPositions.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/UpdateFixedVertexPositions.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdateNodes.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/UpdateNodes.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdateNormals.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/UpdateNormals.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdatePositions.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/UpdatePositions.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/UpdatePositionsFromVelocities.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/UpdatePositionsFromVelocities.cl
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/OpenCLC10/VSolveLinks.cl ${CMAKE_CURRENT_BINARY_DIR}/OpenCLC10/VSolveLinks.cl
)
ENDIF ()
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(AppSerializeDemo_AMD PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(AppSerializeDemo_AMD PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(AppSerializeDemo_AMD PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)

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@@ -0,0 +1,65 @@
hasCL = findOpenCL_AMD()
if (hasCL) then
project "AppOpenCLClothDemo_AMD"
defines { "USE_AMD_OPENCL","CL_PLATFORM_AMD"}
initOpenCL_AMD()
language "C++"
kind "ConsoleApp"
targetdir "../../.."
libdirs {"../../../Glut"}
links {
"LinearMath",
"BulletCollision",
"BulletDynamics",
"BulletSoftBody",
"BulletSoftBodySolvers_OpenCL_AMD",
"opengl32"
}
configuration "x64"
links {
"glut64",
"glew64s"
}
configuration "x32"
links {
"glut32",
"glew32s"
}
configuration{}
includedirs {
"../../../src",
"../../../Glut",
"../../SharedOpenCL",
"../../OpenGL"
}
files {
"../cl_cloth_demo.cpp",
"../../SharedOpenCL/btOclUtils.h",
"../../SharedOpenCL/btOclCommon.h",
"../../SharedOpenCL/btOclUtils.cpp",
"../../SharedOpenCL/btOclCommon.cpp",
"../../OpenGL/GLDebugDrawer.cpp",
"../../OpenGL/stb_image.cpp",
"../../OpenGL/stb_image.h",
"../gl_win.cpp",
"../clstuff.cpp",
"../clstuff.h",
"../gl_win.h",
"../cloth.h"
}
end