worked a bit more on the serialization, and added a preliminary SerializeDemo.
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@@ -43,7 +43,7 @@ subject to the following restrictions:
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#include "LinearMath/btQuickprof.h"
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#include "LinearMath/btMotionState.h"
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#include "LinearMath/btSerializer.h"
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@@ -1078,3 +1078,47 @@ const btTypedConstraint* btDiscreteDynamicsWorld::getConstraint(int index) const
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}
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void btDiscreteDynamicsWorld::serializeRigidBodies(btDefaultSerializer* serializer)
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{
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int i;
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//serialize all collision objects
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for (i=0;i<m_collisionObjects.size();i++)
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{
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btCollisionObject* colObj = m_collisionObjects[i];
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if (colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
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{
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int len = colObj->calculateSerializeBufferSize();
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btChunk* chunk = serializer->allocate(len,1);
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const char* structType = colObj->serialize(chunk->m_oldPtr);
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chunk->m_dna_nr = serializer->getReverseType(structType);
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chunk->m_chunkCode = BT_RIGIDBODY_CODE;
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chunk->m_oldPtr = colObj;
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}
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}
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}
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void btDiscreteDynamicsWorld::serialize(btDefaultSerializer* serializer)
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{
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const bool VOID_IS_8 = ((sizeof(void*)==8));
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if (VOID_IS_8)
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{
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//64bit not yet supported (soon)
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btAssert(0);
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return;
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} else
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{
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serializer->initDNA((const char*)sBulletDNAstr,sBulletDNAlen);
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}
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serializeRigidBodies(serializer);
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serializeCollisionObjects(serializer);
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serializer->writeDNA();
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}
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