Cleanup some trivial compilation warnings.
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@@ -32,12 +32,12 @@
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#define BP_MAX_HANDLES 1500000 //arbitrary maximum number of handles
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#define BP_HANDLE_SENTINEL 0xffffffff
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#define BP_HANDLE_MASK 0xfffffffc
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#else BP_USE_FIXEDPOINT_INT_32
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#else
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#define BP_FP_INT_TYPE unsigned short int
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#define BP_MAX_HANDLES 32767
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#define BP_HANDLE_SENTINEL 0xffff
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#define BP_HANDLE_MASK 0xfffe
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#endif //BP_USE_FIXEDPOINT_INT_32
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#endif
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/// btAxisSweep3 is an efficient implementation of the 3d axis sweep and prune broadphase.
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@@ -129,4 +129,5 @@ public:
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};
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#endif //AXIS_SWEEP_3_H
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#endif
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@@ -16,10 +16,10 @@ subject to the following restrictions:
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#include <BulletCollision/CollisionShapes/btPolyhedralConvexShape.h>
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btPolyhedralConvexShape::btPolyhedralConvexShape()
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:m_optionalHull(0),
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m_localAabbMin(1,1,1),
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:m_localAabbMin(1,1,1),
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m_localAabbMax(-1,-1,-1),
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m_isLocalAabbValid(false)
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m_isLocalAabbValid(false),
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m_optionalHull(0)
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{
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}
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@@ -163,4 +163,5 @@ void btPolyhedralConvexShape::recalcLocalAabb()
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m_localAabbMin[i] = tmp[i]-m_collisionMargin;
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}
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}
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