tweaks in camera position in demo

This commit is contained in:
erwin coumans
2013-04-23 16:30:35 -07:00
parent f943204aa2
commit 6bcb5b9d5f
4 changed files with 8 additions and 3 deletions

View File

@@ -2,7 +2,7 @@
#include "Bullet2FileDemo.h"
#include "BulletDataExtractor.h"
#include "GpuRigidBodyDemoInternalData.h"
#include "OpenGLWindow/GLInstancingRenderer.h"
Bullet2FileDemo::Bullet2FileDemo()
{
@@ -37,4 +37,8 @@ void Bullet2FileDemo::setupScene(const ConstructionInfo& ci)
}
// m_loader = new btBulletDataExtractor(*ci.m_instancingRenderer,*m_data->m_np,*m_data->m_rigidBodyPipeline);
// m_loader->convertAllObjects(bulletFile);
b3Vector3 pos(-20,10,0);
ci.m_instancingRenderer->setCameraTargetPosition(pos);
ci.m_instancingRenderer->setCameraDistance(10);
}