refactor contact solve
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@@ -63,7 +63,7 @@ public:
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virtual void solveDeformableConstraints(btScalar solverdt);
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void solveContactConstraints();
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btScalar solveContactConstraints();
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virtual void solveConstraints(float dt){}
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@@ -81,7 +81,7 @@ public:
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void computeStep(TVStack& dv, const TVStack& residual);
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virtual void predictMotion(btScalar solverdt);
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virtual void predictMotion(float solverdt);
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virtual void copySoftBodyToVertexBuffer(const btSoftBody *const softBody, btVertexBufferDescriptor *vertexBuffer) {}
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