refactor contact solve
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@@ -20,6 +20,7 @@
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#include "btDeformableLagrangianForce.h"
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#include "btDeformableMassSpringForce.h"
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#include "btDeformableBodySolver.h"
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#include "btDeformableMultiBodyConstraintSolver.h"
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#include "btSoftBodyHelpers.h"
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#include "BulletCollision/CollisionDispatch/btSimulationIslandManager.h"
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#include <functional>
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@@ -28,6 +29,7 @@ typedef btAlignedObjectArray<btSoftBody*> btSoftBodyArray;
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class btDeformableBodySolver;
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class btDeformableLagrangianForce;
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struct MultiBodyInplaceSolverIslandCallback;
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class btDeformableMultiBodyConstraintSolver;
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typedef btAlignedObjectArray<btSoftBody*> btSoftBodyArray;
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@@ -59,8 +61,8 @@ protected:
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void solveConstraints(btScalar timeStep);
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public:
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btDeformableMultiBodyDynamicsWorld(btDispatcher* dispatcher, btBroadphaseInterface* pairCache, btMultiBodyConstraintSolver* constraintSolver, btCollisionConfiguration* collisionConfiguration, btDeformableBodySolver* deformableBodySolver = 0)
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: btMultiBodyDynamicsWorld(dispatcher, pairCache, constraintSolver, collisionConfiguration),
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btDeformableMultiBodyDynamicsWorld(btDispatcher* dispatcher, btBroadphaseInterface* pairCache, btDeformableMultiBodyConstraintSolver* constraintSolver, btCollisionConfiguration* collisionConfiguration, btDeformableBodySolver* deformableBodySolver = 0)
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: btMultiBodyDynamicsWorld(dispatcher, pairCache, (btMultiBodyConstraintSolver*)constraintSolver, collisionConfiguration),
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m_deformableBodySolver(deformableBodySolver), m_solverCallback(0)
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{
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m_drawFlags = fDrawFlags::Std;
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@@ -70,7 +72,7 @@ public:
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m_sbi.m_broadphase = pairCache;
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m_sbi.m_dispatcher = dispatcher;
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m_sbi.m_sparsesdf.Initialize();
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m_sbi.m_sparsesdf.setDefaultVoxelsz(0.0025);
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m_sbi.m_sparsesdf.setDefaultVoxelsz(0.025);
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m_sbi.m_sparsesdf.Reset();
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m_sbi.air_density = (btScalar)1.2;
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@@ -78,10 +80,7 @@ public:
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m_sbi.water_offset = 0;
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m_sbi.water_normal = btVector3(0, 0, 0);
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m_sbi.m_gravity.setValue(0, -10, 0);
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m_sbi.m_sparsesdf.Initialize();
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m_internalTime = 0.0;
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m_contact_iterations = 1;
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}
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void setSolverCallback(btSolverCallback cb)
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@@ -148,7 +147,12 @@ public:
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void setDrawFlags(int f) { m_drawFlags = f; }
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void setupConstraints();
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void solveMultiBodyConstraints();
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void solveMultiBodyRelatedConstraints();
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void sortConstraints();
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};
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#endif //BT_DEFORMABLE_RIGID_DYNAMICS_WORLD_H
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