style fix and remove unused variable
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@@ -49,8 +49,6 @@ static bool g_floatingBase = true;
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static float friction = 1.;
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class DeformableMultibody : public CommonMultiBodyBase
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{
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btMultiBody* m_multiBody;
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btAlignedObjectArray<btMultiBodyJointFeedback*> m_jointFeedbacks;
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public:
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DeformableMultibody(struct GUIHelperInterface* helper)
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: CommonMultiBodyBase(helper)
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