fixed many memory leaks

added working shadows, using basic shadow mapping
This commit is contained in:
erwin coumans
2013-06-30 23:19:14 -07:00
parent f2cc840c31
commit 6d6ef5d3dc
28 changed files with 581 additions and 226 deletions

View File

@@ -86,6 +86,7 @@ GpuRaytraceScene::~GpuRaytraceScene()
glDeleteTextures(1,m_raytraceData->m_texId);
delete[] m_raytraceData->m_texels;
delete m_raytraceData->m_renderToTexture;
delete m_raytraceData->m_texId;
delete m_raytraceData;
}