fixed many memory leaks

added working shadows, using basic shadow mapping
This commit is contained in:
erwin coumans
2013-06-30 23:19:14 -07:00
parent f2cc840c31
commit 6d6ef5d3dc
28 changed files with 581 additions and 226 deletions

View File

@@ -48,7 +48,8 @@ void GpuConvexScene::setupScene(const ConstructionInfo& ci)
char msg[1024];
int numInstances = index;
sprintf(msg,"Num objects = %d",numInstances);
ci.m_gui->setStatusBarMessage(msg,true);
if (ci.m_gui)
ci.m_gui->setStatusBarMessage(msg,true);
}
void GpuConvexScene::destroyScene()
@@ -168,6 +169,7 @@ int GpuConvexScene::createDynamicsObjects2(const ConstructionInfo& ci, const flo
}
}
}
delete utilPtr;
}
return index;
}