fixed many memory leaks

added working shadows, using basic shadow mapping
This commit is contained in:
erwin coumans
2013-06-30 23:19:14 -07:00
parent f2cc840c31
commit 6d6ef5d3dc
28 changed files with 581 additions and 226 deletions

View File

@@ -16,12 +16,14 @@ struct GpuRigidBodyDemoInternalData
class b3GpuNarrowPhase* m_np;
class b3GpuSapBroadphase* m_bp;
class b3DynamicBvhBroadphase* m_broadphaseDbvt;
GpuRigidBodyDemoInternalData()
:m_instancePosOrnColor(0),
m_copyTransformsToVBOKernel(0), m_rigidBodyPipeline(0),
m_np(0),
m_bp(0)
m_bp(0),
m_broadphaseDbvt(0)
{
}
};