fixed many memory leaks

added working shadows, using basic shadow mapping
This commit is contained in:
erwin coumans
2013-06-30 23:19:14 -07:00
parent f2cc840c31
commit 6d6ef5d3dc
28 changed files with 581 additions and 226 deletions

View File

@@ -5,6 +5,8 @@
struct ShadowMapDemoInternalData
{
class GLInstancingRenderer* m_instancingRenderer;
class GLPrimitiveRenderer* m_primitiveRenderer;
};
#endif //SHADOW_MAP_INTERNAL_DATA_H