pass on rigid body name in btBulletWorldImporter, to make it easier to bind physics and graphics objects.
moved some obsolete files to Extras/obsolete, and removed freeglut moved ColladaDemo to Dynamica Maya plugin repository (it has COLLADA_DOM and libxml), see http://dynamica.googlecode.com Added new .bullet file Minor update in Bullet_User_Manual.pdf, removed obsolete Bullet_Faq.pdf
This commit is contained in:
@@ -199,7 +199,7 @@ ENDIF(BUILD_EXTRAS)
|
||||
|
||||
OPTION(BUILD_BULLET_MAYA_DYNAMICA_PLUGIN "Set when you want to build the Bullet Maya Dynamica Plugin (requires Extras)" OFF)
|
||||
|
||||
|
||||
SUBDIRS(src)
|
||||
|
||||
#INSTALL of other files requires CMake 2.6
|
||||
IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
|
||||
@@ -207,4 +207,4 @@ IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
|
||||
OPTION(INSTALL_LIBS "Set when you want to install libraries" OFF)
|
||||
ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
|
||||
|
||||
SUBDIRS(src)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user