pass on rigid body name in btBulletWorldImporter, to make it easier to bind physics and graphics objects.
moved some obsolete files to Extras/obsolete, and removed freeglut moved ColladaDemo to Dynamica Maya plugin repository (it has COLLADA_DOM and libxml), see http://dynamica.googlecode.com Added new .bullet file Minor update in Bullet_User_Manual.pdf, removed obsolete Bullet_Faq.pdf
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Extras/obsolete/ExtraSolid35/Jamfile
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Extras/obsolete/ExtraSolid35/Jamfile
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SubDir TOP Extras ExtraSolid35 ;
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IncludeDir Extras/ExtraSolid35 ;
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Library ExtraSolid35 : [ Wildcard *.h *.cpp ] ;
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CFlags ExtraSolid35 : [ FIncludes $(TOP)/Extras/ExtraSolid35 ] ;
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LibDepends ExtraSolid35 : ;
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InstallHeader [ Wildcard *.h ] : ExtraSolid35 ;
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