Add programmatic render API and a basic test.
This commit is contained in:
@@ -1252,7 +1252,32 @@ void b3GetVisualShapeInformation(b3PhysicsClientHandle physClient, struct b3Visu
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}
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}
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b3SharedMemoryCommandHandle b3InitUpdateVisualShape(b3PhysicsClientHandle physClient)
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{
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/*
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PhysicsClient* cl = (PhysicsClient* ) physClient;
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b3Assert(cl);
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b3Assert(cl->canSubmitCommand());
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struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
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b3Assert(command);
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command->m_type = CMD_UPDATE_VISUAL_SHAPE;
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command->m_updateFlags = 0;
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return (b3SharedMemoryCommandHandle) command;
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*/
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PhysicsClient* cl = (PhysicsClient* ) physClient;
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b3Assert(cl);
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b3Assert(cl->canSubmitCommand());
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struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
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b3Assert(command);
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command->m_type = CMD_UPDATE_VISUAL_SHAPE;
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//command->m_requestVisualShapeDataArguments.m_bodyUniqueId = 0;
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//command->m_requestVisualShapeDataArguments.m_startingVisualShapeIndex = 0;
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command->m_updateFlags = 0;
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return (b3SharedMemoryCommandHandle) command;
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}
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b3SharedMemoryCommandHandle b3ApplyExternalForceCommandInit(b3PhysicsClientHandle physClient)
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{
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@@ -99,6 +99,7 @@ void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3Con
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b3SharedMemoryCommandHandle b3InitRequestVisualShapeInformation(b3PhysicsClientHandle physClient, int bodyUniqueIdA);
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void b3GetVisualShapeInformation(b3PhysicsClientHandle physClient, struct b3VisualShapeInformation* visualShapeInfo);
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b3SharedMemoryCommandHandle b3InitUpdateVisualShape(b3PhysicsClientHandle physClient);
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b3SharedMemoryCommandHandle b3InitPhysicsParamCommand(b3PhysicsClientHandle physClient);
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int b3PhysicsParamSetGravity(b3SharedMemoryCommandHandle commandHandle, double gravx,double gravy, double gravz);
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@@ -481,6 +481,12 @@ void PhysicsClientExample::prepareAndSubmitCommand(int commandId)
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}
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break;
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}
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case CMD_UPDATE_VISUAL_SHAPE:
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{
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b3SharedMemoryCommandHandle commandHandle = b3InitUpdateVisualShape(m_physicsClientHandle);
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b3SubmitClientCommand(m_physicsClientHandle, commandHandle);
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break;
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}
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default:
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{
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b3Error("Unknown buttonId");
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@@ -560,6 +566,7 @@ void PhysicsClientExample::createButtons()
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createButton("Step Sim",CMD_STEP_FORWARD_SIMULATION, isTrigger);
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createButton("Realtime Sim",CMD_CUSTOM_SET_REALTIME_SIMULATION, isTrigger);
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createButton("Get Visual Shape Info",CMD_REQUEST_VISUAL_SHAPE_INFO, isTrigger);
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createButton("Update Visual Shape",CMD_UPDATE_VISUAL_SHAPE, isTrigger);
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createButton("Send Bullet Stream",CMD_SEND_BULLET_DATA_STREAM, isTrigger);
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if (m_options!=eCLIENTEXAMPLE_SERVER)
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{
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@@ -997,14 +1004,20 @@ void PhysicsClientExample::stepSimulation(float deltaTime)
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{
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b3Warning("Cannot get visual shape information");
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}
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if (statusType == CMD_VISUAL_SHAPE_UPDATE_FAILED)
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{
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b3Warning("Cannot update visual shape");
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}
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if (statusType == CMD_VISUAL_SHAPE_INFO_COMPLETED)
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{
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b3VisualShapeInformation shapeInfo;
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b3GetVisualShapeInformation(m_physicsClientHandle, &shapeInfo);
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b3Printf("Num visual shapes: %d", shapeInfo.m_numVisualShapes);
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}
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if (statusType == CMD_VISUAL_SHAPE_UPDATE_COMPLETED)
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{
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b3Printf("Visual shape update completed.");
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}
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if (statusType == CMD_CONTACT_POINT_INFORMATION_COMPLETED)
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{
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b3ContactInformation contactPointData;
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@@ -657,6 +657,15 @@ const SharedMemoryStatus* PhysicsClientSharedMemory::processServerStatus() {
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b3Warning("Visual Shape Info Request failed");
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break;
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}
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case CMD_VISUAL_SHAPE_UPDATE_COMPLETED:
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{
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break;
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}
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case CMD_VISUAL_SHAPE_UPDATE_FAILED:
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{
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b3Warning("Visual Shape Update failed");
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break;
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}
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default: {
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b3Error("Unknown server status %d\n", serverCmd.m_type);
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btAssert(0);
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@@ -3001,6 +3001,18 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
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hasStatus = true;
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break;
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}
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case CMD_UPDATE_VISUAL_SHAPE:
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{
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SharedMemoryStatus& serverCmd = serverStatusOut;
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serverCmd.m_type = CMD_VISUAL_SHAPE_UPDATE_FAILED;
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m_data->m_visualConverter.activateShapeTexture(0, 0);
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serverCmd.m_type = CMD_VISUAL_SHAPE_UPDATE_COMPLETED;
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hasStatus = true;
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break;
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}
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default:
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{
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b3Error("Unknown command encountered");
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@@ -35,6 +35,7 @@ enum EnumSharedMemoryClientCommand
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CMD_REQUEST_CONTACT_POINT_INFORMATION,
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CMD_SAVE_WORLD,
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CMD_REQUEST_VISUAL_SHAPE_INFO,
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CMD_UPDATE_VISUAL_SHAPE,
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//don't go beyond this command!
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CMD_MAX_CLIENT_COMMANDS,
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@@ -81,6 +82,8 @@ enum EnumSharedMemoryServerStatus
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CMD_SAVE_WORLD_FAILED,
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CMD_VISUAL_SHAPE_INFO_COMPLETED,
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CMD_VISUAL_SHAPE_INFO_FAILED,
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CMD_VISUAL_SHAPE_UPDATE_COMPLETED,
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CMD_VISUAL_SHAPE_UPDATE_FAILED,
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//don't go beyond 'CMD_MAX_SERVER_COMMANDS!
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CMD_MAX_SERVER_COMMANDS
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};
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@@ -33,6 +33,7 @@ subject to the following restrictions:
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#include <fstream>
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#include "../Importers/ImportURDFDemo/UrdfParser.h"
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#include "../SharedMemory/SharedMemoryPublic.h"//for b3VisualShapeData
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#include "../TinyRenderer/model.h"
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enum MyFileType
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@@ -68,6 +69,7 @@ struct TinyRendererVisualShapeConverterInternalData
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int m_swWidth;
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int m_swHeight;
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TGAImage m_rgbColorBuffer;
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TGAImage m_texture;
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b3AlignedObjectArray<float> m_depthBuffer;
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b3AlignedObjectArray<int> m_segmentationMaskBuffer;
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@@ -77,7 +79,8 @@ struct TinyRendererVisualShapeConverterInternalData
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:m_upAxis(2),
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m_swWidth(START_WIDTH),
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m_swHeight(START_HEIGHT),
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m_rgbColorBuffer(START_WIDTH,START_HEIGHT,TGAImage::RGB)
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m_rgbColorBuffer(START_WIDTH,START_HEIGHT,TGAImage::RGB),
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m_texture(START_WIDTH,START_HEIGHT,TGAImage::RGB)
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{
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m_depthBuffer.resize(m_swWidth*m_swHeight);
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m_segmentationMaskBuffer.resize(m_swWidth*m_swHeight,-1);
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@@ -827,3 +830,34 @@ void TinyRendererVisualShapeConverter::resetAll()
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m_data->m_swRenderInstances.clear();
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}
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// Get shapeUniqueId from getVisualShapesData?
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void TinyRendererVisualShapeConverter::activateShapeTexture(int shapeUniqueId, int textureUniqueId)
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{
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/*
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// Use shapeUniqueId?
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int objectArrayIndex = 0;
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int objectIndex = 0;
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TinyRendererObjectArray** visualArrayPtr = m_data->m_swRenderInstances.getAtIndex(objectArrayIndex);
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TinyRendererObjectArray* visualArray = *visualArrayPtr;
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unsigned char textureImage[3] = {10, 10, 255};
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int textureWidth = 1000;
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int textureHeight = 1000;
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visualArray->m_renderObjects[objectIndex]->m_model->setDiffuseTextureFromData(textureImage,textureWidth,textureHeight);
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*/
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int objectArrayIndex = 0;
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int objectIndex = 0;
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for (int i=0;i<m_data->m_swRenderInstances.size();i++)
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{
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TinyRendererObjectArray** ptrptr = m_data->m_swRenderInstances.getAtIndex(i);
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if (ptrptr && *ptrptr)
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{
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TinyRendererObjectArray* ptr = *ptrptr;
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unsigned char textureImage[3] = {255, 10, 10};
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int textureWidth = 1000;
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int textureHeight = 1000;
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ptr->m_renderObjects[objectIndex]->m_model->setDiffuseTextureFromData(textureImage,textureWidth,textureHeight);
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}
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}
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}
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@@ -37,6 +37,10 @@ struct TinyRendererVisualShapeConverter : public LinkVisualShapesConverter
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void render();
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void render(const float viewMat[16], const float projMat[16]);
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int registerTexture(unsigned char* texels, int width, int height);
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void activateShapeTexture(int shapeUniqueId, int textureUniqueId);
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void activateShapeTexture(int objectUniqueId, int jointIndex, int shapeIndex, int textureUniqueId);
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};
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