Added multi-threaded collision detection. Original code is written for Cell SPU, but wrappers are provided to run on multi-core using Win32 Threads.

SpuLibspe2Support is on the todo list, so it can run on Cell Blade & PS3 Linux.
This commit is contained in:
ejcoumans
2007-06-13 01:04:43 +00:00
parent a0c6adf5d6
commit 6f26aa1591
34 changed files with 5508 additions and 0 deletions

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#ifndef SPU_GATHERING_COLLISION_TASK_H
#define SPU_GATHERING_COLLISION_TASK_H
struct SpuGatherAndProcessPairsTaskDesc;
void processCollisionTask(void* userPtr, void* lsMemory);
void* createCollisionLocalStoreMemory();
#endif //SPU_GATHERING_COLLISION_TASK_H