Removed obsolete btPoint3: use btVector3 instead
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@@ -19,7 +19,6 @@ subject to the following restrictions:
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btMatrix3x3.h"
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#include "LinearMath/btPoint3.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" //for the shape types
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///The btCollisionShape class provides an interface for collision shapes that can be shared among btCollisionObjects.
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