Removed obsolete btPoint3: use btVector3 instead
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@@ -163,12 +163,12 @@ int btConvexTriangleMeshShape::getNumEdges() const
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return 0;
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}
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void btConvexTriangleMeshShape::getEdge(int ,btPoint3& ,btPoint3& ) const
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void btConvexTriangleMeshShape::getEdge(int ,btVector3& ,btVector3& ) const
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{
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btAssert(0);
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}
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void btConvexTriangleMeshShape::getVertex(int ,btPoint3& ) const
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void btConvexTriangleMeshShape::getVertex(int ,btVector3& ) const
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{
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btAssert(0);
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}
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@@ -178,13 +178,13 @@ int btConvexTriangleMeshShape::getNumPlanes() const
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return 0;
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}
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void btConvexTriangleMeshShape::getPlane(btVector3& ,btPoint3& ,int ) const
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void btConvexTriangleMeshShape::getPlane(btVector3& ,btVector3& ,int ) const
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{
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btAssert(0);
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}
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//not yet
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bool btConvexTriangleMeshShape::isInside(const btPoint3& ,btScalar ) const
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bool btConvexTriangleMeshShape::isInside(const btVector3& ,btScalar ) const
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{
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btAssert(0);
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return false;
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