Removed obsolete btPoint3: use btVector3 instead

This commit is contained in:
erwin.coumans
2008-10-27 19:56:48 +00:00
parent 52a151f5e4
commit 6f28170422
77 changed files with 215 additions and 261 deletions

View File

@@ -16,7 +16,6 @@ subject to the following restrictions:
#ifndef BU_SHAPE
#define BU_SHAPE
#include "LinearMath/btPoint3.h"
#include "LinearMath/btMatrix3x3.h"
#include "LinearMath/btAabbUtil2.h"
#include "btConvexInternalShape.h"
@@ -75,13 +74,13 @@ public:
virtual int getNumVertices() const = 0 ;
virtual int getNumEdges() const = 0;
virtual void getEdge(int i,btPoint3& pa,btPoint3& pb) const = 0;
virtual void getVertex(int i,btPoint3& vtx) const = 0;
virtual void getEdge(int i,btVector3& pa,btVector3& pb) const = 0;
virtual void getVertex(int i,btVector3& vtx) const = 0;
virtual int getNumPlanes() const = 0;
virtual void getPlane(btVector3& planeNormal,btPoint3& planeSupport,int i ) const = 0;
virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const = 0;
// virtual int getIndex(int i) const = 0 ;
virtual bool isInside(const btPoint3& pt,btScalar tolerance) const = 0;
virtual bool isInside(const btVector3& pt,btScalar tolerance) const = 0;
/// optional Hull is for optional Separating Axis Test Hull collision detection, see Hull.cpp
class Hull* m_optionalHull;