Removed obsolete btPoint3: use btVector3 instead
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@@ -27,7 +27,6 @@ subject to the following restrictions:
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btPoint3.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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@@ -102,7 +101,7 @@ class SpuContactResult
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void writeDoubleBufferedManifold(btPersistentManifold* lsManifold, btPersistentManifold* mmManifold);
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virtual void addContactPoint(const btVector3& normalOnBInWorld,const btPoint3& pointInWorld,float depth);
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virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,float depth);
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void flush();
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};
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