Removed obsolete btPoint3: use btVector3 instead
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@@ -25,7 +25,6 @@ class btIDebugDraw;
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class SpuVoronoiSimplexSolver;
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#include <LinearMath/btTransform.h>
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#include <LinearMath/btPoint3.h>
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///ConvexPenetrationDepthSolver provides an interface for penetration depth calculation.
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@@ -37,7 +36,7 @@ public:
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virtual bool calcPenDepth( SpuVoronoiSimplexSolver& simplexSolver,
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void* convexA,void* convexB,int shapeTypeA, int shapeTypeB, float marginA, float marginB,
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btTransform& transA,const btTransform& transB,
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btVector3& v, btPoint3& pa, btPoint3& pb,
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btVector3& v, btVector3& pa, btVector3& pb,
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class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc,
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struct SpuConvexPolyhedronVertexData* convexVertexDataA,
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struct SpuConvexPolyhedronVertexData* convexVertexDataB
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