added limited support for COLLADA_DOM. Will need to add jam/msvcgen build support.
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91
Extras/COLLADA_DOM/include/1.4/dom/domGl_samplerDEPTH.h
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91
Extras/COLLADA_DOM/include/1.4/dom/domGl_samplerDEPTH.h
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/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#ifndef __domGl_samplerDEPTH_h__
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#define __domGl_samplerDEPTH_h__
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#include <dom/domTypes.h>
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#include <dom/domElements.h>
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#include <dom/domFx_samplerDEPTH_common.h>
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/**
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* A depth texture sampler for the GLSL profile.
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*/
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class domGl_samplerDEPTH_complexType : public domFx_samplerDEPTH_common_complexType
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{
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protected:
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/**
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* Constructor
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*/
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domGl_samplerDEPTH_complexType() {}
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/**
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* Destructor
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*/
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virtual ~domGl_samplerDEPTH_complexType() {}
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/**
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* Copy Constructor
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*/
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domGl_samplerDEPTH_complexType( const domGl_samplerDEPTH_complexType &cpy ) : domFx_samplerDEPTH_common_complexType() { (void)cpy; }
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/**
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* Overloaded assignment operator
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*/
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virtual domGl_samplerDEPTH_complexType &operator=( const domGl_samplerDEPTH_complexType &cpy ) { (void)cpy; return *this; }
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};
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/**
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* An element of type domGl_samplerDEPTH_complexType.
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*/
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class domGl_samplerDEPTH : public daeElement, public domGl_samplerDEPTH_complexType
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{
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protected:
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/**
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* Constructor
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*/
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domGl_samplerDEPTH() {}
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/**
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* Destructor
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*/
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virtual ~domGl_samplerDEPTH() {}
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/**
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* Copy Constructor
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*/
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domGl_samplerDEPTH( const domGl_samplerDEPTH &cpy ) : daeElement(), domGl_samplerDEPTH_complexType() { (void)cpy; }
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/**
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* Overloaded assignment operator
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*/
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virtual domGl_samplerDEPTH &operator=( const domGl_samplerDEPTH &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @param bytes The size allocated for this instance.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static daeElementRef create(daeInt bytes);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static daeMetaElement* registerElement();
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public: // STATIC MEMBERS
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/**
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* The daeMetaElement that describes this element in the meta object reflection framework.
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*/
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static daeMetaElement* _Meta;
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};
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#endif
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