added limited support for COLLADA_DOM. Will need to add jam/msvcgen build support.
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65
Extras/COLLADA_DOM/include/dae/daeErrorHandler.h
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65
Extras/COLLADA_DOM/include/dae/daeErrorHandler.h
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/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#ifndef _DAE_ERROR_HANDLER_
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#define _DAE_ERROR_HANDLER_
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#include <dae/daeTypes.h>
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/**
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* The @c daeErrorHandler class is a plugin that allows the use to overwrite how error and warning
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* messages get handled in the client application. An example of this would be a class that reports
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* the message to a gui front end instead of just printing on stdout.
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*/
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class daeErrorHandler {
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public:
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/**
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* Constructor.
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*/
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daeErrorHandler();
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/**
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* Destructor.
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*/
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virtual ~daeErrorHandler();
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/**
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* This function is called when there is an error and a string needs to be sent to the user.
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* You must overwrite this function in your plugin.
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* @param msg Error message.
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*/
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virtual void handleError( daeString msg ) = 0;
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/**
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* This function is called when there is a warning and a string needs to be sent to the user.
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* You must overwrite this function in your plugin.
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* @param msg Warning message.
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*/
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virtual void handleWarning( daeString msg ) = 0;
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/**
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* Sets the daeErrorHandler to the one specified.
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* @param eh The new daeErrorHandler to use. Passing in NULL results in the default plugin being used.
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*/
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static void setErrorHandler( daeErrorHandler *eh );
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/**
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* Returns the current daeErrorHandlerPlugin. DaeErrorHandler implements a singleton design pattern
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* so you can get the current daeErrorHandler statically.
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* @return The current daeErrorHandler.
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*/
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static daeErrorHandler *get();
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private:
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static daeErrorHandler *_instance;
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static daeBool _default;
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};
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#endif
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