added limited support for COLLADA_DOM. Will need to add jam/msvcgen build support.
This commit is contained in:
232
Extras/COLLADA_DOM/src/1.4/dom/domLight.cpp
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232
Extras/COLLADA_DOM/src/1.4/dom/domLight.cpp
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/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#include <dae/daeDom.h>
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#include <dom/domLight.h>
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daeElementRef
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domLight::create(daeInt bytes)
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{
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domLightRef ref = new(bytes) domLight;
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return ref;
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}
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daeMetaElement *
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domLight::registerElement()
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{
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if ( _Meta != NULL ) return _Meta;
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_Meta = new daeMetaElement;
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_Meta->setName( "light" );
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_Meta->setStaticPointerAddress(&domLight::_Meta);
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_Meta->registerConstructor(domLight::create);
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// Add elements: asset, technique_common, technique, extra
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_Meta->appendElement(domAsset::registerElement(),daeOffsetOf(domLight,elemAsset));
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_Meta->appendElement(domLight::domTechnique_common::registerElement(),daeOffsetOf(domLight,elemTechnique_common));
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_Meta->appendArrayElement(domTechnique::registerElement(),daeOffsetOf(domLight,elemTechnique_array));
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_Meta->appendArrayElement(domExtra::registerElement(),daeOffsetOf(domLight,elemExtra_array));
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// Add attribute: id
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{
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daeMetaAttribute *ma = new daeMetaAttribute;
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ma->setName( "id" );
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ma->setType( daeAtomicType::get("xsID"));
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ma->setOffset( daeOffsetOf( domLight , attrId ));
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ma->setContainer( _Meta );
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_Meta->appendAttribute(ma);
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}
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// Add attribute: name
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{
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daeMetaAttribute *ma = new daeMetaAttribute;
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ma->setName( "name" );
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ma->setType( daeAtomicType::get("xsNCName"));
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ma->setOffset( daeOffsetOf( domLight , attrName ));
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ma->setContainer( _Meta );
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_Meta->appendAttribute(ma);
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}
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_Meta->setElementSize(sizeof(domLight));
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_Meta->validate();
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return _Meta;
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}
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daeElementRef
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domLight::domTechnique_common::create(daeInt bytes)
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{
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domLight::domTechnique_commonRef ref = new(bytes) domLight::domTechnique_common;
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return ref;
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}
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daeMetaElement *
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domLight::domTechnique_common::registerElement()
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{
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if ( _Meta != NULL ) return _Meta;
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_Meta = new daeMetaElement;
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_Meta->setName( "technique_common" );
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_Meta->setStaticPointerAddress(&domLight::domTechnique_common::_Meta);
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_Meta->registerConstructor(domLight::domTechnique_common::create);
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// Add elements: ambient, directional, point, spot
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_Meta->appendElement(domLight::domTechnique_common::domAmbient::registerElement(),daeOffsetOf(domLight::domTechnique_common,elemAmbient));
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_Meta->appendElement(domLight::domTechnique_common::domDirectional::registerElement(),daeOffsetOf(domLight::domTechnique_common,elemDirectional));
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_Meta->appendElement(domLight::domTechnique_common::domPoint::registerElement(),daeOffsetOf(domLight::domTechnique_common,elemPoint));
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_Meta->appendElement(domLight::domTechnique_common::domSpot::registerElement(),daeOffsetOf(domLight::domTechnique_common,elemSpot));
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// Ordered list of sub-elements
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_Meta->addContents(daeOffsetOf(domLight::domTechnique_common,_contents));
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_Meta->setElementSize(sizeof(domLight::domTechnique_common));
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_Meta->validate();
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return _Meta;
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}
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daeElementRef
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domLight::domTechnique_common::domAmbient::create(daeInt bytes)
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{
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domLight::domTechnique_common::domAmbientRef ref = new(bytes) domLight::domTechnique_common::domAmbient;
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return ref;
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}
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daeMetaElement *
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domLight::domTechnique_common::domAmbient::registerElement()
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{
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if ( _Meta != NULL ) return _Meta;
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_Meta = new daeMetaElement;
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_Meta->setName( "ambient" );
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_Meta->setStaticPointerAddress(&domLight::domTechnique_common::domAmbient::_Meta);
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_Meta->registerConstructor(domLight::domTechnique_common::domAmbient::create);
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// Add elements: color
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_Meta->appendElement(domTargetableFloat3::registerElement(),daeOffsetOf(domLight::domTechnique_common::domAmbient,elemColor),"color");
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_Meta->setElementSize(sizeof(domLight::domTechnique_common::domAmbient));
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_Meta->validate();
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return _Meta;
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}
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daeElementRef
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domLight::domTechnique_common::domDirectional::create(daeInt bytes)
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{
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domLight::domTechnique_common::domDirectionalRef ref = new(bytes) domLight::domTechnique_common::domDirectional;
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return ref;
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}
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daeMetaElement *
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domLight::domTechnique_common::domDirectional::registerElement()
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{
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if ( _Meta != NULL ) return _Meta;
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_Meta = new daeMetaElement;
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_Meta->setName( "directional" );
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_Meta->setStaticPointerAddress(&domLight::domTechnique_common::domDirectional::_Meta);
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_Meta->registerConstructor(domLight::domTechnique_common::domDirectional::create);
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// Add elements: color
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_Meta->appendElement(domTargetableFloat3::registerElement(),daeOffsetOf(domLight::domTechnique_common::domDirectional,elemColor),"color");
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_Meta->setElementSize(sizeof(domLight::domTechnique_common::domDirectional));
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_Meta->validate();
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return _Meta;
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}
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daeElementRef
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domLight::domTechnique_common::domPoint::create(daeInt bytes)
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{
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domLight::domTechnique_common::domPointRef ref = new(bytes) domLight::domTechnique_common::domPoint;
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return ref;
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}
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daeMetaElement *
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domLight::domTechnique_common::domPoint::registerElement()
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{
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if ( _Meta != NULL ) return _Meta;
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_Meta = new daeMetaElement;
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_Meta->setName( "point" );
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_Meta->setStaticPointerAddress(&domLight::domTechnique_common::domPoint::_Meta);
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_Meta->registerConstructor(domLight::domTechnique_common::domPoint::create);
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// Add elements: color, constant_attenuation, linear_attenuation, quadratic_attenuation
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_Meta->appendElement(domTargetableFloat3::registerElement(),daeOffsetOf(domLight::domTechnique_common::domPoint,elemColor),"color");
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_Meta->appendElement(domTargetableFloat::registerElement(),daeOffsetOf(domLight::domTechnique_common::domPoint,elemConstant_attenuation),"constant_attenuation");
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_Meta->appendElement(domTargetableFloat::registerElement(),daeOffsetOf(domLight::domTechnique_common::domPoint,elemLinear_attenuation),"linear_attenuation");
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_Meta->appendElement(domTargetableFloat::registerElement(),daeOffsetOf(domLight::domTechnique_common::domPoint,elemQuadratic_attenuation),"quadratic_attenuation");
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_Meta->setElementSize(sizeof(domLight::domTechnique_common::domPoint));
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_Meta->validate();
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return _Meta;
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}
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daeElementRef
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domLight::domTechnique_common::domSpot::create(daeInt bytes)
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{
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domLight::domTechnique_common::domSpotRef ref = new(bytes) domLight::domTechnique_common::domSpot;
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return ref;
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}
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daeMetaElement *
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domLight::domTechnique_common::domSpot::registerElement()
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{
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if ( _Meta != NULL ) return _Meta;
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_Meta = new daeMetaElement;
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_Meta->setName( "spot" );
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_Meta->setStaticPointerAddress(&domLight::domTechnique_common::domSpot::_Meta);
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_Meta->registerConstructor(domLight::domTechnique_common::domSpot::create);
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// Add elements: color, constant_attenuation, linear_attenuation, quadratic_attenuation, falloff_angle, falloff_exponent
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_Meta->appendElement(domTargetableFloat3::registerElement(),daeOffsetOf(domLight::domTechnique_common::domSpot,elemColor),"color");
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_Meta->appendElement(domTargetableFloat::registerElement(),daeOffsetOf(domLight::domTechnique_common::domSpot,elemConstant_attenuation),"constant_attenuation");
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_Meta->appendElement(domTargetableFloat::registerElement(),daeOffsetOf(domLight::domTechnique_common::domSpot,elemLinear_attenuation),"linear_attenuation");
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_Meta->appendElement(domTargetableFloat::registerElement(),daeOffsetOf(domLight::domTechnique_common::domSpot,elemQuadratic_attenuation),"quadratic_attenuation");
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_Meta->appendElement(domTargetableFloat::registerElement(),daeOffsetOf(domLight::domTechnique_common::domSpot,elemFalloff_angle),"falloff_angle");
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_Meta->appendElement(domTargetableFloat::registerElement(),daeOffsetOf(domLight::domTechnique_common::domSpot,elemFalloff_exponent),"falloff_exponent");
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_Meta->setElementSize(sizeof(domLight::domTechnique_common::domSpot));
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_Meta->validate();
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return _Meta;
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}
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daeMetaElement * domLight::_Meta = NULL;
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daeMetaElement * domLight::domTechnique_common::_Meta = NULL;
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daeMetaElement * domLight::domTechnique_common::domAmbient::_Meta = NULL;
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daeMetaElement * domLight::domTechnique_common::domDirectional::_Meta = NULL;
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daeMetaElement * domLight::domTechnique_common::domPoint::_Meta = NULL;
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daeMetaElement * domLight::domTechnique_common::domSpot::_Meta = NULL;
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