added limited support for COLLADA_DOM. Will need to add jam/msvcgen build support.
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84
Extras/COLLADA_DOM/src/dae/daeArray.cpp
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84
Extras/COLLADA_DOM/src/dae/daeArray.cpp
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/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#include <dae/daeArrayTypes.h>
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#include <dae/daeArray.h>
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daeArray::daeArray():_count(0),_capacity(0),_data(NULL),_elementSize(4),_type(NULL)
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{
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}
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daeArray::~daeArray()
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{
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clear();
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}
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void
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daeArray::clear()
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{
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if (_data)
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{
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daeMemorySystem::free("array",_data);
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_capacity = 0;
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_data = NULL;
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_count = 0;
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}
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}
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daeInt
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daeArray::removeIndex(size_t index)
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{
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if ((index >= _count)||(_count < 1)||(_data == NULL))
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return(DAE_ERR_INVALID_CALL);
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if (_count-1-index)
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memmove(_data+index*_elementSize, _data+(index+1)*_elementSize, _elementSize*(_count-1-index));
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memset(_data+(_count-1)*_elementSize,0,_elementSize);
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_count--;
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return(DAE_OK);
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}
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void
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daeArray::grow(size_t sz)
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{
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if (sz < _capacity)
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return;
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size_t newSize = 4*_elementSize;
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size_t neccesarySize = (sz+1)*_elementSize;
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while(newSize < neccesarySize) {
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if (newSize < 16384)
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newSize *= 2;
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else
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newSize += 16384;
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}
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size_t newCapacity = newSize/_elementSize;
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daeChar* newData =
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(daeChar*)daeMemorySystem::malloc("array", newCapacity*_elementSize);
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if (_data != NULL)
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memcpy(newData,_data,_capacity*_elementSize);
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else
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memset(newData,0,_capacity*_elementSize);
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memset(newData+_capacity*_elementSize,0,
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(newCapacity-_capacity)*_elementSize);
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if (_data != NULL)
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daeMemorySystem::free("array",_data);
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_data = newData;
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_capacity = newCapacity;
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}
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