add RenderInstancingDemo
allow to use OpenGL2 or OpenGL3 in same binary (will add command-line switch)
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@@ -194,3 +194,14 @@ void SimpleOpenGL2App::drawText( const char* txt, int posX, int posY)
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{
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}
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void SimpleOpenGL2App::drawText3D( const char* txt, float posX, float posZY, float posZ, float size)
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{
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}
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void SimpleOpenGL2App::registerGrid(int xres, int yres, float color0[4], float color1[4])
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{
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}
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