add RenderInstancingDemo
allow to use OpenGL2 or OpenGL3 in same binary (will add command-line switch)
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@@ -27,5 +27,9 @@ public:
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{
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return 0;
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}
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virtual void drawText3D( const char* txt, float posX, float posZY, float posZ, float size);
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virtual void registerGrid(int xres, int yres, float color0[4], float color1[4]);
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};
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#endif //SIMPLE_OPENGL2_APP_H
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