updated COLLADA-DOM to the latest bleeding-edge (1.4.1) SVN version of today

This commit is contained in:
ejcoumans
2006-07-26 18:58:09 +00:00
parent 750af5c197
commit 7038e5c736
353 changed files with 21354 additions and 6259 deletions

View File

@@ -234,6 +234,10 @@ protected: // Elements
* Used to preserve order in elements that do not specify strict sequencing of sub-elements.
*/
daeElementRefArray _contents;
/**
* Used to preserve order in elements that have a complex content model.
*/
daeUIntArray _contentsOrder;
public: //Accessors and Mutators
@@ -246,7 +250,8 @@ public: //Accessors and Mutators
* Sets the id attribute.
* @param atId The new value for the id attribute.
*/
void setId( xsID atId ) { attrId = atId; }
void setId( xsID atId ) { *(daeStringRef*)&attrId = atId;
_validAttributeArray[0] = true; }
/**
* Gets the name attribute.
@@ -257,7 +262,8 @@ public: //Accessors and Mutators
* Sets the name attribute.
* @param atName The new value for the name attribute.
*/
void setName( xsNCName atName ) { attrName = atName; }
void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName;
_validAttributeArray[1] = true; }
/**
* Gets the format attribute.
@@ -268,7 +274,8 @@ public: //Accessors and Mutators
* Sets the format attribute.
* @param atFormat The new value for the format attribute.
*/
void setFormat( xsToken atFormat ) { attrFormat = atFormat; }
void setFormat( xsToken atFormat ) { *(daeStringRef*)&attrFormat = atFormat;
_validAttributeArray[2] = true; }
/**
* Gets the height attribute.
@@ -279,7 +286,8 @@ public: //Accessors and Mutators
* Sets the height attribute.
* @param atHeight The new value for the height attribute.
*/
void setHeight( domUint atHeight ) { attrHeight = atHeight; }
void setHeight( domUint atHeight ) { attrHeight = atHeight;
_validAttributeArray[3] = true; }
/**
* Gets the width attribute.
@@ -290,7 +298,8 @@ public: //Accessors and Mutators
* Sets the width attribute.
* @param atWidth The new value for the width attribute.
*/
void setWidth( domUint atWidth ) { attrWidth = atWidth; }
void setWidth( domUint atWidth ) { attrWidth = atWidth;
_validAttributeArray[4] = true; }
/**
* Gets the depth attribute.
@@ -301,7 +310,8 @@ public: //Accessors and Mutators
* Sets the depth attribute.
* @param atDepth The new value for the depth attribute.
*/
void setDepth( domUint atDepth ) { attrDepth = atDepth; }
void setDepth( domUint atDepth ) { attrDepth = atDepth;
_validAttributeArray[5] = true; }
/**
* Gets the asset element.