diff --git a/src/BulletDynamics/ConstraintSolver/btContactConstraint.h b/src/BulletDynamics/ConstraintSolver/btContactConstraint.h index f7dbde5f9..42ded30ae 100644 --- a/src/BulletDynamics/ConstraintSolver/btContactConstraint.h +++ b/src/BulletDynamics/ConstraintSolver/btContactConstraint.h @@ -38,6 +38,7 @@ typedef float (*ContactSolverFunc)(btRigidBody& body1, class btManifoldPoint& contactPoint, const btContactSolverInfo& info); +///stores some extra information to each contact point. It is not in the contact point, because that want to keep the collision detection independent from the constraint solver. struct btConstraintPersistentData { inline btConstraintPersistentData()