Constraints can override their own number of solver iterations (either more or less than the default) or leave it default (-1)

Bump version to 2.80
This commit is contained in:
erwin.coumans
2012-03-03 03:07:18 +00:00
parent a5aa2a5ff7
commit 710954d772
16 changed files with 799 additions and 649 deletions

View File

@@ -36,6 +36,7 @@ protected:
btAlignedObjectArray<int> m_orderNonContactConstraintPool;
btAlignedObjectArray<int> m_orderFrictionConstraintPool;
btAlignedObjectArray<btTypedConstraint::btConstraintInfo1> m_tmpConstraintSizesPool;
int m_maxOverrideNumSolverIterations;
void setupFrictionConstraint( btSolverConstraint& solverConstraint, const btVector3& normalAxis,btRigidBody* solverBodyA,btRigidBody* solverBodyIdB,
btManifoldPoint& cp,const btVector3& rel_pos1,const btVector3& rel_pos2,