renamed ConcaveShape to btConcaveShape
added btHeightfieldTerrainShape (not done yet)
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@@ -24,15 +24,15 @@ subject to the following restrictions:
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///Concave shape proves an interface concave shapes that can produce triangles that overlapping a given AABB.
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///Static triangle mesh, infinite plane, height field/landscapes are example that implement this interface.
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class ConcaveShape : public btCollisionShape
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class btConcaveShape : public btCollisionShape
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{
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protected:
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float m_collisionMargin;
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public:
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ConcaveShape();
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btConcaveShape();
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virtual ~ConcaveShape();
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virtual ~btConcaveShape();
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virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0;
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