improved multi-platform support for SoftBodyDemo
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@@ -24,6 +24,7 @@ ADD_LIBRARY(LibBulletDynamics
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ConstraintSolver/btOdeContactJoint.h
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ConstraintSolver/btOdeJoint.cpp
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ConstraintSolver/btOdeJoint.h
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ConstraintSolver/btOdeSolverBody.h
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ConstraintSolver/btOdeQuickstepConstraintSolver.cpp
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ConstraintSolver/btOdeQuickstepConstraintSolver.h
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ConstraintSolver/btOdeTypedJoint.cpp
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@@ -43,4 +44,8 @@ ADD_LIBRARY(LibBulletDynamics
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Vehicle/btRaycastVehicle.h
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Vehicle/btWheelInfo.cpp
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Vehicle/btWheelInfo.h
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btSoftBody.cpp
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btSoftBody.h
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btSoftBodyHelpers.cpp
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btSparseSDF.h
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)
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@@ -3,6 +3,7 @@ SubDir TOP src BulletDynamics ;
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Description bulletdynamics : "Bullet Rigidbody Dynamics" ;
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Library bulletdynamics :
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[ Wildcard ConstraintSolver : *.h *.cpp ]
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[ Wildcard SoftBody : *.h *.cpp ]
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[ Wildcard Dynamics : *.h *.cpp ]
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[ Wildcard Vehicle : *.h *.cpp ]
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;
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@@ -17,6 +17,9 @@ subject to the following restrictions:
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#ifndef _14F9D17F_EAE8_4aba_B41C_292DB2AA70F3_
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#define _14F9D17F_EAE8_4aba_B41C_292DB2AA70F3_
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#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
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#include "BulletCollision/NarrowphaseCollision/btGjkEpa2.h"
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template <const int CELLSIZE>
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struct btSparseSdf
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{
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@@ -310,4 +313,4 @@ struct btSparseSdf
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}
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};
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#endif
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#endif
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